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자기개발/Unreal Engine

Making a Volumetric Lighting

Before
After

 

1. Create ExponentialHeightFog

 ㄴ fog density to 1.0

 ㄴ enable Volumetric Fog

2. Create SpotLight

 ㄴ enable CastVolumetric Shadow  

 ㄴ increase Volumetric Scattering Intensity to 100